
Lore
- Originating from Ammitar, a land of misty mountains and lush valleys far in the south, this land is as beautiful as it is dangerous. Colossal creatures, reaching sizes far beyond the ordinary, roam freely, while dragons perch on mountain tops.
- Ammitai Hunters have adapted to the unforgiving terrain and evolved to become masters of the hunt. Against all odds, they have managed to thrive.
- They are a fierce and honorable people with their capital, Wyrmhold, nestled on the shores of a gigantic lake they call the Inner Sea.
- Within the city's walls, trophies of vanquished monsters adorn the halls, serving as a testament to their bravery and skill.
Overview
- The Hunter is a versatile class based on agility, with 2 ranged pet based specializations and one melee one.
- The Hunter starts out with a random animal companion, but can tame new ones through-out the game.
Attributes
Starting Equipment
- Armor Class : Medium (Leather, Mail).
- Weapons : Bow (Main Hand), Quiver(off-hand).
Starting Abilities
- Shoot (Weapon Ability) - Launches an arrow towards the enemy, with a chance of the arrow ricocheting after into the nearest enemy.
- Gore - The hunter commands the companion to attack the current target, causing heavy damage and bleeding.